Developer.vuforia.com is a subdomain of vuforia.com, which was created on 2006-11-23,making it 17 years ago. It has several subdomains, such as projectchalk.vuforia.com , among others.
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Home | Engine Developer Portal https://developer.vuforia.com/ |
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Support | Engine Developer Portal - Vuforia https://developer.vuforia.com/support |
Working with Device Databases | Vuforia Library https://developer.vuforia.com/library/objects/device-databases |
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Cylinder Targets | Vuforia Library https://developer.vuforia.com/library/objects/cylinder-targets |
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New Developer Portal changes with Engine version 10 - PTC https://developer.vuforia.com/node |
Getting Started with Vuforia Engine for Android Development https://developer.vuforia.com/library/getting-started/getting-started-vuforia-engine-android-development |
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developer portal Log Out Log In Register Home Downloads Library Support Pricing Admin SDK Samples Tools Support Center Community Forums VIP Support Production Support March 20, 2024 Vuforia Engine 10.22 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. In this Release: Speed updates on Android: Engine apps running on Android may see faster performance, especially for older Android devices. Refreshed Target Manager: A cleaner user experience and faster loading of image-based targets is now available for anyone using the Target Manager on the Engine Developer Portal. Model Target Training Speed: When generating Advanced Model Targets, some trainings will see a speed up of up to 3 times faster, in particular for longer trainings. Bug fixes and performance improvements Notice: Toolchain updates: The minimum recommendations for toolchains now include Android NDK 26 (Android 10+), and Visual Studio 2022. Deprecation: Android 32bit support is now marked as deprecated and will be removed in a future version. Thanks, Vuforia Engine Team February 7, 2024 Vuforia Engine 10.21 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. In this Release: Unity Universal Render Pipeline (URP) Support: Vuforia Engine built-in shaders, resources, and prefabs are now URP-compatible for projects that want to use URP. Bug fixes and performance improvements Notice: Xcode 15 required: Vuforia Engine 10.21 requires Xcode 15+. If you need to use an earlier version of Xcode, please remain on an older version of the Engine SDK. Thanks, Vuforia Engine Team January 10, 2024 Vuforia Engine 10.20 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. In this Release: Advanced Model Target training speeds: Model Targets with Advanced Guide Views will now train up to 40% faster. Improved Model Target detection: Some Model Targets that were difficult to recognize before will now be recognized earlier and track more accurately. Watermark improvements for trial features Bug Fixes Notice: Session Recorder backwards compatibility: Sequences recorded with the Session Recording feature of SDK 10.20+ will only load in SDK 10.20 or later due to a format change. Older sessions will load normally with newer SDKs. Thanks, Vuforia Engine Team November 15, 2023 Vuforia Engine 10.19 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. In this Release: UWP Camera Bridge: A new tool is available that can be installed on a Windows PC (Windows 11 and later) with an attached industrial camera with a vendor-specific SDK or that uses Windows DirectShow. The tool allows the camera feed to be accessible via the Windows Media Foundation API and by Vuforia Engine UWP applications. For more information, view the documentation . Bug Fixes Performance Improvements Deprecation Notice Advanced Model Target generation in the MTG 10.3 and earlier: The ability to create Advanced Model Targets in the Model Target Generator (MTG) version 10.3 and earlier is deprecated and will be removed in the future. After the removal, you will no longer be able to train Advanced Model Targets with the MTG version 10.3 and earlier. Untrained targets may still be generated. Thanks, Vuforia Engine Team October 4, 2023 Vuforia Engine 10.18 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. In this release: Bug Fixes Performance Improvements Thanks, Vuforia Engine Team August 23, 2023 Vuforia Engine 10.17 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. New Features and Improvements: Camera Intrinsics: Now you can inject camera intrinsics with a sidecar file for UWP apps, making it easier to support custom external cameras without needing to develop a driver. More Detailed Logging in MTG/ATG: The Model Target Generator (MTG) and Area Target Generator (ATG) now have an option to create more detailed logs, to aid in troubleshooting. Bug Fixes and Performance Improvements Support Notice: Supported Unity Version Change: The minimum supported version of Unity is changed to 2022.3.5f1+. Virtual Buttons are Deprecated: The Virtual Buttons feature has been deprecated and will be removed in the future. Please contact us at vuforia-feedback@ptc.com if you require a workaround for this feature. Thanks, Vuforia Engine Team July 12, 2023 Vuforia Engine 10.16 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. New Features and Improvements: Matterport Pro 3 Camera: The Matterport Pro 3 is now one of our recommended scanning devices for creating Area Targets. Even though the camera allows for taking scans from larger distances, make sure to follow our scanning guidelines and use scanning positions that are close enough together to keep Area Targets robust. Area Target Capture: You can now pre-define an origin during Area Target capture to aid in aligning multiple scans. Model Target Generator No Upload” Mode: Now if you start the Model Target Generator with the command parameter no-upload, it prevents the user from accessing any option that requires uploading the CAD model, such as Simplification or training Advanced Model Targets. New Camera Control APIs in Unity: New APIs have been added in the Vuforia Unity Extension for enhanced camera control. See the release notes for what platforms are supported. Developer Portal Account Manager: Manage your account details in the new "Account Manager" within the Developer Portal together with a new easy-to-use dashboard upon log in. Area Target Generation on Mac OS 10.13 (Ventura): When running the Area Target Generator (ATG) on Mac OS 10.13 with an Intel CPU, an issue was identified that could create Area Targets with reduced relocalization capability. Developers are advised to regenerate their Area Targets with the latest ATG version 10.16.5, if they previously used any of the ATG versions 10.11-10.15 on such computers. Thanks, Vuforia Engine Team April 26, 2023 Vuforia Engine 10.15 is Available! The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list. New Features: Advanced camera controls: Support for additional platforms has been added to the new API controlling focus and exposure. Read the release notes for more details. Model Target User Volume improvements: Model Target training has been greatly improved when User Volumes are employed, making it easier to define User Volumes in close vicinity to the model geometry and optimizing where the volume overlaps with the model. External camera improvements: Engine will now use USB-connected webcams or built-in laptop cameras when no back camera is available, to work more easily in scenarios with different camera setups. Bitrate setting during Session Recording: Now you can set the bitrate used when recording video during a Session Recording, to control the file size. Read the release notes for more information. Premium Plan license generation: Developers subscribed to a Premium or Academic Plan can now generate additional Premium licenses through the License Manager without additional assistance. Platform Support Notice:...
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